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The Chain of Responsibility pattern is a behavioral design pattern that allows an object to pass a request along a chain of handlers until one of the...
The Decorator Pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of...
In object-oriented programming, the Composite pattern is a structural design pattern that allows you to compose objects into a tree structure and work...
In this article, we will explore the "Bridge Pattern" as it applies to Golang. The Bridge Pattern is one of the design patterns from the famous "Gang...
The Adapter Pattern, one of the Gang of Four design patterns, is used to enable the interaction between two incompatible interfaces by creating a...
The "Gang of Four" design patterns are a set of commonly used software engineering principles that provide solutions to recurring problems in software...